I have only just starting working on this page-more ideas are coming soon!

This year’s challenge opens doors for you to cover many different Big Ideas, Content and Competencies.  You can your students are only limited by your imagination. Here are some examples of how Science learning standards and Competencies can be covered:

Grade 1:

Science: Design a theme park

• Generate and introduce new or refined ideas when problem solving

• Communicate observations and ideas using oral or written language, drawing, or role-play

Grade 2:

• Generate and introduce new or refined ideas when problem solving

• Communicate observations and ideas using oral or written language, drawing, or role-play

Grade 3:

• Identify some simple environmental implications of their and others’ actions

• Generate and introduce new or refined ideas when problem solving

• Co-operatively design projects

• Transfer and apply learning to new situations

•  Represent and communicate ideas and findings in a variety of ways, such as diagrams and simple reports, using digital technologies as appropriate

Grade 4:

• Identify some simple environmental implications of their and others’ actions

• Generate and introduce new or refined ideas when problem solving

• Co-operatively design projects

• Transfer and apply learning to new situations

•  Represent and communicate ideas and findings in a variety of ways, such as diagrams and simple reports, using digital technologies as appropriate

Grade 5:

Science: Build their theme park  in a way to reduce use of natural resources-maybe we run out in the future?

• the nature of sustainable practices around BC’s resources
• First Peoples

• Demonstrate a sustained curiosity about a scientific topic or problem of personal interest
• Make observations in familiar or unfamiliar contexts
• Identify questions to answer or problems to solve through scientific inquiry

• Co-operatively design projects
• Transfer and apply learning to new situations
• Generate and introduce new or refined ideas when problem solving

• Communicate ideas, explanations, and processes in a variety of ways

Grade 6:

• Demonstrate a sustained curiosity about a scientific topic or problem of personal interest
• Make observations in familiar or unfamiliar contexts
• Identify questions to answer or problems to solve through scientific inquiry

• Co-operatively design projects
• Transfer and apply learning to new situations
• Generate and introduce new or refined ideas when problem solving

• Communicate ideas, explanations, and processes in a variety of ways

Grade 7:

• Demonstrate a sustained intellectual curiosity about a scientific topic or problem of personal interest

• Co-operatively design projects
• Transfer and apply learning to new situations
• Generate and introduce new or refined ideas when problem solving

• Communicate ideas, findings, and solutions to problems, using scientific language, representations, and digital technologies as appropriate

Grade 8:

• Demonstrate a sustained intellectual curiosity about a scientific topic or problem of personal interest

• Co-operatively design projects
• Transfer and apply learning to new situations
• Generate and introduce new or refined ideas when problem solving

• Communicate ideas, findings, and solutions to problems, using scientific language, representations, and digital technologies as appropriate

Grade 9:

Science: Show how your theme park is completely self sustaining

•  sustainability of systems

• Transfer and apply learning to new situations
• Generate and introduce new or refined ideas when problem solving
• Contribute to finding solutions to problems at a local and/or global level through inquiry

• Communicate scientific ideas, claims, information, and perhaps a suggested course of action, for a specific purpose and audience, constructing evidence based arguments and using appropriate scientific language, conventions, and representations
• Express and reflect on a variety of experiences, perspectives, and worldviews through place

Grade 10:

• Transfer and apply learning to new situations
• Generate and introduce new or refined ideas when problem solving
• Contribute to finding solutions to problems at a local and/or global level through inquiry

• Communicate scientific ideas, claims, information, and perhaps a suggested course of action, for a specific purpose and audience, constructing evidence based arguments and using appropriate scientific language, conventions, and representations
• Express and reflect on a variety of experiences, perspectives, and worldviews through place